Far cry 3 updating uplay nmn
Patch 1.2 change log Current changes:* Made the run speed about 15% faster* Made sprint last 30% longer* Adjusted damage to vehicles(vehicles now survive longer in multiplayer and behave consistently between weapon damage types) Bullet damage can be disabled by g_vehicle Bullet Damage cvar: 0 = no bullet damage (default), 1 = bullet damage; this works only in MP.MP vehicles can get the same damage from every kind of bullet (no distinction between sniper rifle and the deagle), this value is set by dmg Bullet MP variable inside ‘Damage Params’ table of the vehicle.-buggy, humvee and gunboat can be destroyed with one rocket.-bigtruck can be destroyed with three rockets.-buggy and gunboat can be destroyed with 100 bullets (if g_vehicle Bullet Damage = 1)-humvee can be destroyed with 150 bullets (if g_vehicle Bullet Damage = 1)-bigtruck can be destroyed with 500 bullets (if g_vehicle Bullet Damage = 1)-vehicle damage code cleaned and made more consistent.* If punkbuster is not installed the "punkbuster enable" togglebox will not be disabled* Fixed a number of serious issues with headshot detection* Ported a number of sensitive routines into non SDK sources* Fixed some issues with ladder animations appearing odd to other players* Added quicksave support for single player (still in process)* Fixed bug where players name tag didn’t show up* Fixed bug where console would accept letters as variable states* Fixed a number of ladder related issues* Fixed error with warning message in connection dialogue* Fixed a significant number of bugs relating to quicksave (~100 bugs)* Fixed a connection dialogue error* Fixed an incorrectly localized HUD message* Fixed bug with server shutdown dialogue error* Addressed a number of issues with the server list UI* Fixed bug causing cancel button to stop working* Server create sessions are now saved* Fixed a bug causing game freezes when player joins and player rotates* Fixed a rendering issue with Radeon 9600 graphics cards* Fixed Punkbuster crash when switching from punkbuster online server to hosting LAN server* Fixed issue with punkbuster icon not showing up in the server listing* Fixed random crash relating to punkbuster server listing info* Fixed issue with punkbuster refusing connection to a server that is destroyed and then re-hosted* Fixed a number of crash problems related to punkbuster server creation with non-dedicated servers* Fixed issue with punkbuster enabled in multiple server profiles* Disabled e_vegetation_min_size in multiplayer (used as cheat)* Added optimizations for character effects including invulnerability shader* Added optimizations for scoreboard performance.The v1.3 Far Cry patch can be downloaded here: All versions to v1.3Far Cry: README file – Patch 1.3Patch 1.3 known issues* Save games created with the recalled patch (1.2) are not compatible with patch 1.3.* Users with ATI Catalyst 4.9 drivers may experience some graphical anomalies when lighting quality is set to high.
Requirements: NVidia: Geforce FX Family or better, ATI: x800 card or better. To enable it, type r_Tex Normal Map Compressed 1 in the console after loading a level.
Alternatively use ATI Catalyst 4.3 drivers.* Connecting to LAN games via the \connect console variable does not always work.
Users should connect to LAN games using the LAN menu only.* Windows 2000/XP only: Make sure your keyboard is in lower case mode before starting the game.* Beware of machete attacks when underwater.
Increased MP5 damage by 30% with full auto, 50% increase with semi-automatic Adjusted AG36 damage to head and torso. Hit detection is now more accurate.* The record console variable was marked as protected because it opened up some cheat possibilities.* Fixed a bug that sometimes caused players hit by a buggy not to credit the driver with a kill* Fixed a number of issues with discrepancies between player cameras in 1st and 3rd person* Fixed a crash relating to Rcon commands with dedicated server* Fixed bug with Far Cry MOD version number being incorrectly displayed as 1.0* Reworked a number of installer issues* Fixed a number of bugs relating to Linux dedicated server porting* Fixed bug causing mercenary reinforcements to behave incorrectly With regard to a problem with punkbuster updates during LAN play: Note: If you experience connection issues during LAN play or your connection is refused by punkbuster, you can disable the connection checking with the following command (as the server).pb_security 0This may be caused if punkbuster is trying to update itself with an incorrectly configured firewall or unavailable internet connection.
Other known issues:-Some users with onboard sound may experience white noise “hiss” creep in after playing for a while.
There may be some instabilities caused when using it.